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Здравствуйте, гость ( Вход | Регистрация )
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Rad |
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#1
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матрос ![]() ![]() ![]() Группа: форумчанин Сообщений: 50 Регистрация: 11-November 05 Пользователь №: 1,448 ![]() |
I think I can say I am a frequent player of PoTC and especially the game with various versions of Builds and Modpacks. Now I started to play for the first time your AlexusB´s Add-On, so that I can do some comparing the both of it. As I can feel and experience from my short playing, both mods are completely different.
The community of PoTC modders at PiratesAhoy is completely open and anybody can become a modder and almost anybody can put into game his/her mods and ideas which I think isn´t good system because various people has various tastes and opinions on various matters what about the game concerns and I think all the quality of Builds and Modpacks suffer by that quite significantly. By my opinion there almost don´t exist any conception how this game and modding should look like in the future and what are the main goals of all this modding. Speaking it a little differently it seems to me all this modding of Builds and Modpacks don´t have any concrete conception and everything proceed spontaneusly and in an uncoordinately way. When I play the PoTC with Builds I play all the time the same game with stupid plot about the Black pearl. The game is still the same, fortunately with many good improvements, but anyway it is all the time the same game. On the other hand when I started to play this AlexusB´s Add-On, I immediately have felt I am in completely new and different game. I am very glad the game is hard for playing and despite of that well balanced ( as I can see so far) and that your community of modders is somehow close (I think) because the more modders do mods for this game the more bugs and strange ideas are implemented into the game that are anyway discarded in the end after some time. I like your new music, interface, very advanced system of enhancing of heroes and so on. Only it seems to me the game is somehow unstable and vulnerable for crashing at least at my computer. Mybe it is caused by combination of my English version of the game and your Russian Add-On, I don´t know. But I think I am able to settle up with that. What I like very much here is playing cards and cubs ( poker system) in the taverns for money. It is really great performed and designed and it is some good way to get money at lest in the early stadium of playing. I am amazed because of extent of jungles of island where I almost lost at Hispaniola. And the maps are very good aids here too. I can´t say much more so far because I am playing only very short time so far but this Add-On looks very professionally. So, I think I will return here after receiving some my further experiences. ![]() ![]() |
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Guest |
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#2
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Гость ![]() |
Maybe it's already been answered... Do the "Master, Secret Agent, Trader" and so on you can start out with effect anything beyond your stats and starting items - open new quest possibilities or anything?
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mpiglet |
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#3
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боцман ![]() ![]() ![]() ![]() Группа: форумчанин Сообщений: 273 Регистрация: 16-December 05 Пользователь №: 1,765 ![]() |
Maybe it's already been answered... Do the "Master, Secret Agent, Trader" and so on you can start out with effect anything beyond your stats and starting items - open new quest possibilities or anything? As far as I know there are the following differences: - Secret Agent gets 2 extra skill pts (he starts with 6 in all stats that you can re-distribute the way you see fit), but has the worst initial equipment (knuckles+the worst looking glass), which matters little as compared to these bonus skill points. The rest of the characters get exactly the same amount of skill pts (and you can also re-distribute these) but differ in terms of initial equipment - some get better weapons and/or healing potions than others - these diffferences aren't material though. Also you can change character's affiliation (flag), too, so there ain't much of difference unless you prefer to play with ready-made characters without changing stats/flag. - Jack Sparrow has one initial perk (Jolly Roger flag) + ransom (13K, Spaniards if I remember this correctly) (developpers mentioned that so far only Jack's character has prebuilt features, perhaps they meant exactly this). There is also a specific Blaker's quest (whereby you get a 5 or 6 lvl ship almost for nothing), but it is available to any character starting on Nevis, thus this ain't Jack's unique feature, I guess. The next installment of the mod (due any day now) will introduce more differences (f.ex. if you choose a Merchant you won't be able to lower his Intelligence stat down to a certain treshold - i.e. the character profession will matter in terms of S.P.E.C.I.A.L. skill distribution) Enjoy. |
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