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nolanmaris |
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новичок ![]() Группа: форумчанин Сообщений: 4 Регистрация: 3-July 24 Пользователь №: 321,864 ![]() |
Hello everyone,
I am currently working on a pirate-themed MMO; initially developed in Flash, and now transitioning to Unity. The game features a detailed map of the Caribbean; which players navigate by sailing from one edge to the other, similar to the map mechanics in classic pirate games. Given the need for precise touch controls on mobile devices; I need advice on best practices for optimizing map navigation. I want to know ; how do you ensure that map cells are appropriately sized for various mobile screen resolutions to maintain usability and accuracy in touch inputs? What techniques can I use to keep the map’s performance smooth, especially when rendering detailed graphics and handling user interactions? I have checked Are there any UI/UX design principles that you recommend for creating an intuitive and seamless navigation experience on mobile? Any advice would be greatly appreciated! Thanks in advance for your help! |
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Текстовая версия | Сейчас: 26th April 2025 - 19:35 |